Saturday, March 28, 2020

Black Friday Sale And So Much More....

Black Friday Sale! Up to 60% off select items!
 
We dug pretty deep on our discounts for this sale, so much so we offered a special discount to our retail and wholesale partners.
Speaking of retail and wholesale partners; If you have not heard, we are now warehousing and distributing our own products. WOOT!
But that's not all…. Wait for it…. We are also stocking and distributing some legacy Wargames Factory products. For now, just the WWII line, both 15mm and 28mm scales but more is on the way.
 
 
 
 
 
 
 
Soooo much going on around here I am looking forward to the Thanksgiving holiday but dreading stepping away. I hope you all have a wonderful holiday.
 
All the best!
Mark

Inclusivity And The Blue Hair (Tradecraft)

My store has a reputation for being an inclusive environment.

Much to my surprise.

You see, I haven't put up signs saying we're against hate or networked with the community to be more inclusive. I haven't sought out a more diverse staff or advertised in the Pink Pages. I don't have a particular store policy on inclusivity and I don't have any rules in my Game Center, as I think rules postings are only necessary when they're really, really necessary. History has shown only crazy people post rules (or make laws) when it's not necessary.

The reason why we have a reputation for inclusivity is we try really hard, now get your notebook out so you don't miss this, we try really hard not to be a dick.

When other people show intolerance, it's not a "he said, she said" issue. The intolerant person is shown the door. Because they're being a dick, not because of some political stance, rule or policy. Most of the time I'm not even there, as this activity happens in the evening hours during events. It's ingrained in the store culture, and staff are part of that culture. There's usually one trouble maker in every group (two in Magic).

As for hiring, I've realized inclusivity provides me a great opportunity to hire excellent people overlooked in a more conservative environment. I don't care about the color of your hair, your gender, your orientation, your identity, your race or even your politics, provided you can do the job well. I do want you to be clever, knowledgeable and customer service oriented. Because other hiring managers do care about all the superficial things, I often find diamonds in the rough. Note how selfish I am. Note that I am finding a competitive advantage and not making a political statement. I am not hiring lesser people to make a greater point. I am not being a good person, I'm just being self serving. Most importantly, I'm not being a dick. As with everything in the game trade, the bar is low.

I want to mention when I was doing research for my store in 2004, I visited the local comic shop, Flying Colors, with a friend. As we were leaving I mentioned, "Do I really want a life managing young people with blue hair?" That was what I saw at Flying Colors and being in the professional world, you would never see that. I had no experience with blue hair (my son later had blue hair for years) or really anyone who didn't file down their personality to fit into a corporate culture. I assumed blue hair meant trouble and weird problems and unpredictability, when in fact, blue hair meant opportunity. I really do want a life managing young people with blue hair.

This diversity grows the store and brings in a diverse crowd like I could not have imagined five to ten years ago. It's a hiring dividend, not the core value of the hire. The hobby has become mainstream. If you would have looked at my store a decade ago, it would have been the stereotypical "sausage fest" of all males, acting male, smelling male, being their stereotypical male selves and expressing their dumb ass stereotypical male opinions. I get it. You become so blinded by testosterone that you can't even smell the sweat or notice the pee on the seat. Testosterone in the air blurs the senses. That was the community, whether you liked the smell or not. For some stores that haven't adapted, this is still the community.

There was good and bad in that group, like any group, but it was an insular community, that repelled others, especially women. That is gone for the most part, or at least lessened. The hobby has spread rapidly and the customer base has expanded to all types of people and most importantly, we have been there with open arms. We didn't change, we just provided the open environment that allowed diversity to stream in, and the understanding that there will be no hostility or intolerance allowed.

Not everyone agreed. Not everyone went quietly. One edge lord threatened violence against me. As someone who's not a squishy liberal, and more libertarian (a liberal who returns fire), this had me a bit fired up. I will go down with the ship and take you with me. I bought a couple Louisville Sluggers, in case we wanted a little spontaneous staff batting practice. But like most cowards, they made a lot of threats, trolled me on the Internet for a while, and eventually disappeared.

In any case, there was no change needed for this transition, no Sluggers wielded, just an understanding we would make hard decisions to defend people who chose us as their home. If you're not a dick, how could you not? Embrace the blue hair. Blue hair is here to stay. If you really are a dick, embrace it anyway, for your bottom line. Fake it for the money.

CHIC GIRLY HOUSE | STOP MOTION + DOWNLOAD + TOUR + CC CREATORS | The Sims 4 |


  
Continue Reading »

Monday, March 23, 2020

Am I An INFP? (Monday Musings 85)

The INFP Book by Catherine Chea
I became interested in the topic of Myers-Briggs (MBTI) when I was trying to figure out what techniques fit my personality the best, the past few weeks or so, to motivate myself to not procrastinate, as I noticed I was neglecting the blog. Of course, whenever you google personality types, the notorious MBTI personality inventory came up.

I was first introduced to Myers-Briggs as a senior in high school, when I was an immature teenager (18 years old) - I'm the very definition of a late bloomer - I may even still be blooming yet.

I was extremely pleased and elated that I was solidly an INFP because they were "so cool". One of the major characteristics is that "we're often misunderstood" recalling images of James Dean in Rebel Without a Cause. James Dean is a major icon of cool. Since I was nerdy and geeky, you can only imagine how happy I was.

Another major characteristic is that INFPs are "extremely creative" and best careers are in the writing and art fields. Never mind if you give me a blank piece of paper and tell me to write a story and draw, I would look back at you with the same blank expression. I'm so impressed with people who can create, and to be called creative was a huge compliment. 

I also was happy that we're supposed to be "emotional" because if anything, I'm as lethargic as my obese male cat, Fat Nyams, and often have a blank, glazed expression on my face. So it's nice that, per MBTI, I am emotional since INFPs "wear their hearts on their sleeves".

I was even more satisfied and smug because we're considered "the rarest type" (the INFJs are even rarer still) so that made me feel special - in American education, you feel the very opposite of special as you have to "fit in" with the structure and cliques.

Given my personality, I read all about INFPs and the part of having strong values rang true (of course, who doesn't have strong values), and felt that the description of INFP fit me so perfectly that it was uncanny. I was very satisfied with how I was one of the "awesome" rare fairies that are INFPs.

The MBTI came up in medical school when we all had to take personality tests as part of our "humanities" course where we learn about empathy, bedside manner and such. I came up as an INFJ and was confused, because I remembered how I was such a strong INFP back in high school, and personalities don't change. Your behaviors can change, but not your core personality.

For instance, if you're an introvert, you could never be an extrovert no matter how much effort. Eventually, forcing myself to be social exhausts me, and I have to go in hermit mode for days on end to recharge.

Being conscientious, I took the test again, and it came up as an INFJ. In medical school, we didn't have time to question and I left it at that. 

Flash forward to now, when I'm stable in my career and rather fortunate to have free time, I took the online MBTI tests (not the official). The first step was to read the description between INFP and INFJ.

I was hoping I'd be an INFJ because as a mature adult, the INFP description made me cringe.

First, they're described as being so sensitive that if someone says their hair looks like they didn't comb it, they'd ball up in a corner for days. And that INFPs have extreme meltdowns on a daily basis. I don't have those wild emotional mood swings at all. In fact, I've gotten even more placid as an adult. I just don't have the energy to get into rages.

Another extremely unflattering description is that INFPs seem like they can't get anything done and have difficulties finding a career, if they ever get a job in the first place. But I'm doing quite well in my career, and the medical and residency training was grueling and not considered "flaky".

Next, I took the online tests. I already know that I'm strongly INF,  that was never a doubt, so the question is the P vs. J. There were very conflicting results between INFP and INFJ and indeed a lot of mistypes exist between these two. There was a P vs J tester, and it would fall roughly 50/50. 

Because of this ambiguity, I did internet search and stumbled upon Casual Cognition as that was the first video that comes up when you type in INFP vs INFJ.

I didn't seem to be either INFP (Calypso, the owner) or INFJ (in this YouTube clip, though I'm more INFP-ish if I had to force myself to compare:



I was even more confused, until two pieces of the puzzle came together. The one question was "Do you consider yourself having the wisdom of a sage (INFJ), or the heart of a child (INFP)" and the answer was heart of a child, heart of a child, heart of a child.

Then Casual Cognition's section of micro-expressions clinched it - I definitely have the body and eye movements of an Ne (INFP).



Armed with this information, I read about the cognitive functions and stacking, which made it very clear that I'm an INFP. The descriptions of the personality types are of course stereotypes as there are variants (Monster Hunter World reference), but the preferences you have in the way you interact with the world remain stable.

Armed with all the above knowledge and research, I then read two books on the INFP, the first one was helpful as it was technical and described the concepts of cognitive functions and stacking.

Before reading this book, this video was difficult to understand, but then after, it made sense once you know the jargon. The part that made me chuckle is when I see Calypso with that glazed look on her face (very much me) and her partner, Alex, being so laser-focused and determined (she was very much into the discussion) that the juxtaposition was quite amusing:



The second book I read is the one I recommend if you want to know about INFPs. It was written by an INFP author herself and was so spot-on about my personality. It made me laugh at the end when she recommended that we do something that's outside of our comfort zone such as oral presentations. I ended up doing Twitch precisely for that reason, to do something new and challenging. Shortly after, she even mentioned how she joined Toastmaster's International.

Coincidentally, a month ago or so, I asked my best friend how can I improve my presentation in Twitch, and he mentioned that one of his best friends joins Toastmaster's International, and she really liked it, and that I should ask her about it and check it out.

It also made me cry near the end of the book as she wrote a letter of appreciation and affirmation to INFPs, since we're so critical of ourselves. Because our profile description makes it sound like we're pathetic and useless, INFPs tend to hate their personalities, and that's why we often mistype ourselves as other personalities. We want to be the golden retrievers, the doers, the inventors, the practical caregivers of the other personalities, but we fall in this category of being an idealist, being "true to ourselves" and "creative".

This book helped me to embrace who I am instead of trying to be someone who I'm not, and the exercises in self-compassion seem to be much smoother!

TL/DR: I admit that I'm an INFP!

The How of Happiness Review

Friday, March 20, 2020

Bonus Track - Toys R Us

The closing of Toys R Us has been rolling around in my head for months, I finally had some time to sit down and record it. I guess it's appropriate since it's Christmas time. I hope you enjoy it, thank you for listening!

Toys R Us bankruptcy press release
Vintage Toys R Us on Retro Junk
Sunnyvale Toys R Us on Computer History Museum (thumbnail photo)
Doug McCoy's Nintendo Get With It Kit video
Jean Shepherd's Route 22

Thursday, March 19, 2020

Vegan On A Desert Island Wants To Become An Ironic Masterpiece


For the first time I heard of Vegan on a Desert Island I assumed it was some kind of bad joke, and frankly this impression lasted with me for a while. However, through some amazing persistence and determination from the developers, this upcoming title is slowly capturing the hearts of the libre development community through sheer charm and wits.

Determination might really be the key word here; lead developer Alex Gleason claims he's set out to answer one of humanity's most sought after existential questions: "What would a vegan do if stranded on a desert island?"

Taking it from there, the game promises action, puzzle solving, and more drama and plot twists you can (literally) shake a stick at, because everyone knows that the best way of getting answers for some real world problems is through the semblance of a Zelda-like RPG.

Yes, you read it right, this game will be an action RPG at its core, and this should come at no surprise; after all, Vegan on a Desert Island is being developed with the Solarus engine under its hood, meaning we can expect some solid Zelda-like mechanics to go along with the formula.

We have all been there.

The game is also notorious for using a considerable amount of recycled Creative Commons artwork sourced from Open Game Art. Notably its level assets are almost entirely consisting of the Zoria Tileset, which has been ported to Solarus since the last major release. All unique art crafted exclusively for the game will also be licensed under Creative Commons.

While the game hasn't yet seen an initial demo build, it attracted considerable attention (and laughs) after a short presentation by Gleason himself on Libre Planet, last March. The effort and dedication being put forward to sell a seemingly absurd concept have it stand out of the crowd, and for that, it deserves much needed credit. As for the rest of the game, it will remain a mystery for the time being, unless, of course, you wish to go ahead and compile one of their source packages.

A release is estimated for later this year, although no fixed dates have been presented yet. So let's hope this one turns out to be worth the wait, unlike most vegan food.

Code license: GPLv3
Assets license: CC-BY-SA 4.0

The Intellivision Amico - Can A "Family Friendly" Console Succeed?

The Intellivision Amico in Metallic Pearl, courtesy of Intellivision Entertainment
Who remembers the Intellivision today?  Some readers with a sense of history will remember the console as the first console to seriously compete with Atari 2600 before the video game crash of 1983-84.  A few may even have had one when they were younger, have one in their collection or played one at some point in their lives.  To the general public, also-ran pre-crash consoles like the Intellivision barely register in its memory.  Intellivision is posed to make a comeback with the Amico console, a console built with the laudable goal of getting families to play video games together.  But it is a very different market that Intellivision is trying to make a splash compared to ten years ago, never mind forty.  Can the Amico become a success when it is scheduled to launch next year?  Let's explore its prospects in this article.

Read more »

Video Store Golden Age With Greg!

In this episode I talk with Greg aka SoulBlazer from the SNES Podcast and the Playstation Power Podcast. He helped establish NES game rentals in the video store that his mother managed in the 80s and 90s. It's a fun interview and I hope that you enjoy it. As always, I thank you for listening.

The photo used as the artwork was found on Roger Ebert's web site without a photographer credit. Please don't sue.

Monday, March 16, 2020

GTA 4 ULTRA HIGHLY COMPRESSED

GTA 4 ULTRA HIGHLY COMPRESSED


===============================================

How To Install GTA 4 ULTRA HIGHLY COMPRESSED without Errors and Problems





===============================================

Grand Theft Auto IV Recommended Requirements

CPU: Intel Core 2 Quad 2.4GHz, AMD Phenom X3 2.1GHz
RAM: 2 GB (Windows XP) 2.5 GB (Windows Vista)
OS: Windows Vista - Service Pack 1 / XP - Service Pack 3 / Windows 7
VIDEO CARD: 512MB NVIDIA 8600+ / 512MB ATI 3870+
HARDWARE T&L: Yes
PIXEL SHADER: 3.0
VERTEX SHADER: 3.0
SOUND CARD: Yes
FREE DISK SPACE: 18 GB

DEDICATED VIDEO RAM: 512 MB

Screenshots






GTA 4 ULTRA HIGHLY COMPRESSED :- 


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THANK YOU SOO MUCH FOR VISITING OUR SITE.

Sunday, March 15, 2020

Rank Has Its Priveledges

More work has been done on the Greys than it looks and I've now finished rereading O'Brien's Post Captain for the first time in, well, years, possibly decades.  Hopefully, I'll be done with the Greys on Friday and can get back to French skirmishers. I'm very happy though that I'm sticking with my now usual new toy soldier crossed with old school wargaming look. (Not the Gilder old school style obviously)

At least the British now have a General!

Thursday, March 5, 2020

Download The Unfinished Swan For PS4

Download The Unfinished Swan For PS4

CUSA00796 | PRELUDE | 

Enter the surreal world of The Unfinished Swan and explore a mysterious, hidden kingdom. Your journey will be led by a runaway swan who guides you through strange levels filled with bizarre creatures. Discover the land through innovative new game mechanics such as splatting paint on a white surface to uncover your surroundings. Each level will bring new twists, challenges, and puzzles until you eventually come face-to-face with the eccentric King that built this realm.

 DOWNLOAD

 DIRECT LINK DOWNLOAD:

 CLICK TO DOWNLOAD 


 GAME SIZE: 1.36 GB
Password: After 10$ payment is done
















SCREAMER RALLY


Back in the mid-90s, the Screamer series was seen by many as the King of all racers. I remember many a worshipper of the PC master race sneering at anything a console could produce in favour Virgin Interactive's 3Dfx enhanced series. Screamer Rally is the franchise's third game but can the gameplay match the visuals?

Read more »

Back From Vacation


It feels good to be home again.  Also, I turned 45 today.  Seems kind of crazy, but then most people probably get that feeling on their birthday.

I know the first thing you may be thinking... what can I get Venger for his birthday this year? 

Well, it's the same thing I want every year - reviews!  Although, technically doesn't have to be a review.  All the following would be acceptable: blog post analysis, play report, fan art, Q&A, or just your thoughts posted on an RPG forum somewhere.  I take what I can get.  ;)

What else?  Well, I'm wrapping up Kickstarter fulfillment and post-KS orders that have been coming in.  Want your hardcover Cha'alt?  Look no further.

Speaking of Kickstarter, I'm starting to think about the next one - the first official Cha'alt adventure.  Still groggy from 10 days away, so nothing is set in stone, except that it'll be just as awesome as Cha'alt itself... if that's even possible.  Maybe I can do one of those wild "break Kickstarter" ideas?

What content do you want to see?  I'm sure you have suggestions.  Let me hear 'em!

VS

p.s. Yes, in all seriousness, please post a review or something today, November 25th.  And let me know so I can gaze at your generosity whilst basking in the chartreuse glow of our Lord drowning in the radioactive wasteland of S'kbah's desert.

Wednesday, March 4, 2020

People Behind The Meeples - Episode 206: Charley Cross

Welcome to People Behind the Meeples, a series of interviews with indie game designers.  Here you'll find out more than you ever wanted to know about the people who make the best games that you may or may not have heard of before.  If you'd like to be featured, head over to http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html and fill out the questionnaire! You can find all the interviews here: People Behind the Meeples. Support me on Patreon!


Name:Charley Cross
Email:charleycross@arboartsllc.com
Location:Springfield, IL
Day Job:Work at an elementary school part time, carpenter part time, game designer full time.
Designing:Over ten years!
Facebook:Arbo Arts LLC
YouTube:R'Bow
Other:Not yet.
Find my games at:Just direct right now.
Today's Interview is with:

Charley Cross
Interviewed on: 8/16/2019

This week we get to meet Charley Cross, a designer from Springfield, Illinois who likes to make casual, family style card games. You can currently buy a copy of R'Bow, a light color matching, card shedding game with similarities to classics like Uno and Skip-Bo from Arbo Arts, LLC. He's also working on a game called QUEUE and others! Read on to learn more about Charley and his other projects.

Some Basics
Tell me a bit about yourself.

How long have you been designing tabletop games?
Over ten years!

Why did you start designing tabletop games?
I realized that I have a talent for creating really good family style games.

What game or games are you currently working on?
R'Bow, Queue, and several others not yet ready to discuss.

Have you designed any games that have been published?
R'Bow

What is your day job?
Work at an elementary school part time, carpenter part time, game designer full time.

Your Gaming Tastes
My readers would like to know more about you as a gamer.

Where do you prefer to play games?
Home, Parties

Who do you normally game with?
Friends and family

If you were to invite a few friends together for game night tonight, what games would you play?
They really like Queue. R'Bow, and sometimes Spades.

And what snacks would you eat?
Chips, Dip, Hummus

Do you like to have music playing while you play games? If so, what kind?
Not really, like the conversation.

What's your favorite FLGS?
Titan, Springfield, IL

What is your current favorite game? Least favorite that you still enjoy? Worst game you ever played?
Favorite QUEUE. Least but enjoy, Trivial Pursuit. Worst: Old Commodore Game: Docking a Space Shuttle.

What is your favorite game mechanic? How about your least favorite?
Favorite is shedding or collecting. Least is wagering.

What's your favorite game that you just can't ever seem to get to the table?
A lot of people do not want to play Monopoly, but they rarely play it by the actual rules, so it goes on forever. I understand, but if you play it by the exact rules it is a real challenge and doesn't usually take that long.

What styles of games do you play?
I like to play Card Games

Do you design different styles of games than what you play?
I like to design Board Games, Card Games, Other Games?

OK, here's a pretty polarizing game. Do you like and play Cards Against Humanity?
No

You as a Designer
OK, now the bit that sets you apart from the typical gamer. Let's find out about you as a game designer.

When you design games, do you come up with a theme first and build the mechanics around that? Or do you come up with mechanics and then add a theme? Or something else?
My games are all modifications of a specific theme.

Have you ever entered or won a game design competition?
no

Do you have a current favorite game designer or idol?
no

Where or when or how do you get your inspiration or come up with your best ideas?
I start with a basic structure and keep adding and subtracting options.

How do you go about playtesting your games?
Family and friends.

Do you like to work alone or as part of a team? Co-designers, artists, etc.?
Alone mostly, and with my husband.

What do you feel is your biggest challenge as a game designer?
I have already conquered several. The biggest one now is exposure.

If you could design a game within any IP, what would it be?
One of the family favorites like UNO, Rook, Phase 10 etc.

What do you wish someone had told you a long time ago about designing games?
Cover all your bases before you spend any money.

What advice would you like to share about designing games?
Seek advice, be self critical, and believe in your project.

Would you like to tell my readers what games you're working on and how far along they are?
Published games, I have: R'Bow Have a few thousand, will sell these to see how well people like them.
Games that will soon be published are: Queue: Will hopefully publish this year or early next year
I'm planning to crowdfund: Hope to approach Kickstarter as soon as I build more of an online presence.
Games I feel are in the final development and tweaking stage are: We are ready to go.
Games that I'm playtesting are: We are ready to go.

Are you a member of any Facebook or other design groups? (Game Maker's Lab, Card and Board Game Developers Guild, etc.)
no.

And the oddly personal, but harmless stuff…
OK, enough of the game stuff, let's find out what really makes you tick! These are the questions that I'm sure are on everyone's minds!

Star Trek or Star Wars? Coke or Pepsi? VHS or Betamax?
Star Trek, No High Fructose Corn Syrup!!! VHS

What hobbies do you have besides tabletop games?
carpentry, music, opera, theatre, cooking, gardening.

What is something you learned in the last week?
My adult daughter is dating someone.

Favorite type of music? Books? Movies?
blues, motown, mozart, books, sci fi and historical fiction, action

What was the last book you read?
Les Miserables

Do you play any musical instruments?
no

Tell us something about yourself that you think might surprise people.
I have lived in over thirty places.

Tell us about something crazy that you once did.
rope swing on cliff above creek, couldn't reach it from the ground so I jumped off the cliff (low one) to catch the rope in mid air. I missed.

Biggest accident that turned out awesome?
Speeded up my car and used a driveway as a ramp to avoid a collision and landed straddling a ditch, saving myself and my coworker.

Who is your idol?
Bernie Sanders

What would you do if you had a time machine?
Break it into very small bits before I destroyed the world with it.

Are you an extrovert or introvert?
extrovert

If you could be any superhero, which one would you be?
I am actually Superman.

Have any pets?
Not in a long time.

When the next asteroid hits Earth, causing the Yellowstone caldera to explode, California to fall into the ocean, the sea levels to rise, and the next ice age to set in, what current games or other pastimes do you think (or hope) will survive into the next era of human civilization? What do you hope is underneath that asteroid to be wiped out of the human consciousness forever?
QUEUE. Racism just has to go.

If you'd like to send a shout out to anyone, anyone at all, here's your chance (I can't guarantee they'll read this though):
Everybody. Play QUEUE. It really is the best card game since someone took a game played with two decks of playing cards, dressed it up, and became the most successful game since King's Reverse.

Just a Bit More
Thanks for answering all my crazy questions! Is there anything else you'd like to tell my readers?

Email me, I will answer.




Thank you for reading this People Behind the Meeples indie game designer interview! You can find all the interviews here: People Behind the Meeples and if you'd like to be featured yourself, you can fill out the questionnaire here: http://gjjgames.blogspot.com/p/game-designer-interview-questionnaire.html

Did you like this interview?  Please show your support: Support me on Patreon! Or click the heart at Board Game Links , like GJJ Games on Facebook , or follow on Twitter .  And be sure to check out my games on  Tabletop Generation.

Movie/TV Reviews: Dunkirk, Blade Runner 2049, Stranger Things Season 2, The Big Sick, Frantz

See all my movie reviews.

Dunkirk - This is a fantastic Christopher Nolan movie, but not one I want to see multiple times. Okay, maybe one more time, but that's it.

The story is a slice of the evacuation at Dunkirk, the famous retreat of British (and French and Belgian) soldiers from France at the opening of WWII. While French soldiers held Germany at bay, Britain evacuated over 300,000 soldiers after expecting to only be able to rescue 30,000 or so. The evacuation was assisted by some air cover and by owners of small crafts, such as motor boats and so forth, taking the 25 mile sea trip to France and back. The beach was under attack a lot of the time.

The movie presents one week of the story of a foot soldier making several attempts to gain safety on a ship, interspersed with one day of the story of a civilian motorboat owner who travels to France to pick up some of the soldiers, interspersed with one hour of a pilot providing air cover. All stories converge by the end.

The interspersing of the stories was good in theory, but a little confusing due to the shifting time frames. There is no sensationalizing the war, either for or against. The stories are about fear, desperation, heroism and tragedy and survival, and how these are instantiated in humans. It's a war movie with little in the way of fighting; mostly it's about ducking and covering and running. But it's also about bravery and morality.  It is not presented as a traditional story.

The acting and directing are sensational, and so is the cinematography. Most sensational is the sound, which heightens the gripping visuals and makes them either pathetic or harrowing. Very beautiful, often educational, and a real demonstration of what movies can be. I can't remember if there are any women in the movie.

The Big Sick -  The best rom-com I've seen in quite a while, this was very funny and quite heartwarming. Written by and starring Kumail Nanjiani (Silicon Valley), it tells a fictionalized version of how Kumail met his American wife (played by Zoe Kazan) and the difficulty he/they endured from his parents (played byAnupam Kher and Zenobia Shroff) and (to a lesser degree) her parents (played by Holly Hunter and Roy Romano). The central part of the movie is a) the fact that his parents reject her because she is not Pakistani and b) that he spends a lot of time in the hospital with her parents when she suddenly falls into a coma ... after he had allegedly already broken up with her.

It's funny and it's touching. It's well acted and directed. But mostly, the script is great. It's funny. Worth seeing, especially on a date.

Frantz -  A reworking of a very old movie, this tells a story set just after WWI. A German woman goes every day to the cemetery to put flowers on the grave of her fiance Frantz who was killed in the war, and one day she meets a man ... a French man .. who also starts putting flowers on the grave. She is living with her former fiance's parents, and they are all grief-stricken. The Frenchman shows up, but anger and intolerance runs high. Until he says how he was great friends with Frantz and can't get over his death. This is kind of believable, since Frantz was a humanist, pacifist, and Francophile before the war. But ... what kind of relationship did this guy really have with Frantz?

As a modern viewer, our immediate suspicion is that the guy was Frantz's lover, something not even considered or asked by the protagonists in the movie. The movie confirms some things and then goes in other directions, and then in yet other directions. Intolerance runs on both sides of the border, lies are condemned but met with other lies, and who knows where it will all end up. Will they get together?

The movie is beautifully shot, costumed, and acted. The direction is lovely. It was enjoyable. However, it suffers from a few flaws that are the result of heavy handedness by the director. I will give a teeny example.

One of the scenes in Germany has this young Frenchman, all alone, while the German patrons, who have previously expressed their contempt for all people French, stand in a bar and sing their national anthem out of respect for Germany's soldiers. The Frenchman looks lost and even frightened. In the hands of a more competent director, we would expect to see the young lady at some future time in the movie, say, pass by a sports stadium or train station where French people are singing the national anthem. That would display the dichotomy without descending into heavy handedness. Instead, we see a scene where she is all alone, while the French patrons, who have previously expressed their contempt for all people German, stand in a bar and sing their national anthem out of respect for France's soldiers. Come on. I actually laughed out loud at this and said "Come on!" in the movie theater. And this kind of thing happens again and again. The Frenchman knocks on her (fiance's) parents door, and then later we see her knock at his family's door in an eerily similar shot. And on and on like this.

The director also shoots mostly in black and white but fades into color during certain scenes, which had the potential to be lovely (as it was in Pleasantville, Wizard of Oz, and other movies), but ended up also feeling heavy handed and obvious, essentially adding nothing to the movie that wasn't already patently obvious from the settings and story.

Honestly, I would have thought this was the director's second or third film, but it seems he has been making movies since the late 1980s. So he should know better.

Despite these misfires - and the fact that no blame is assigned to anyone for the war, it just kind of happened - the movie is otherwise lovely and sweet, with a story that really picks up and captivates you (especially after the first major reveal).

Blade Runner 2049 - It's good, although maybe not as good as it could have been. It fits seamlessly in with the first movie, without being a retelling of that movie, which is about as well as one could hope for.

The first Blade Runner had its faults - a little too much staring at visuals, a little undeveloped romance (even a little rape-y), a few plot-holes and inconsistencies - but it was beautifully filmed and acted, had an intellectual script unlike any other science fiction movie since 2001, and created a genre and look for many other movies to copy. This one doesn't really break any new ground; if anything, it feels like it inhabits the same space as Ghost in the Shell 2017. However, it has a few unique twists on the hero/destiny journey which make it rather brave in some ways. I suspect that its ending is a reason that it didn't perform overly well in the box office, but actually its ending is just right when you think about it.

As for its acting, visuals, plot, and directing, they're all good. I was confused about certain elements of the movie - how can androids have babies / grow up from being babies? What kind of biological functions do they have? Do their cells wear out? Do they go through teething, adolescence, and puberty? What do they eat, do they eliminate, and how do they metabolize? None of that makes any real sense.

I have to see it again to really get some of the confusion cleared up. In any case, it's certainly worth going to see.

Stranger Things (season 2) - Well, I just saw it and it blew me away, much like the first season did. There is really not much to say about it. It's a great story, starts off a little slowly for the first few episodes like last season, and then gets rip roaring. There are a few new characters and they are all fantastic.

The show is now part Andromeda Strain, part Aliens, and part Harry Potter. If it has any fault, it feels so neatly wrapped up that I can hardly imagine a need for another season. These two were just perfect.